All guides/Devices and Troubleshooting
Decorative illustration of a fictional car on a Japanese mountain road; not a game screenshot

Devices and Troubleshooting

Graphics Settings: Run a Repeatable Performance Test

Quick answer

FH6 on PC includes a benchmark and live graphics-setting previews, with memory usage information. Use those tools to compare one change at a time instead of applying an untested universal preset.

Choose the result you need

Decide whether your priority is a stable frame target, lower latency or sharper image quality. The official PC overview describes upscaling and ray tracing options, but availability varies with hardware. A setting shown in someone else’s setup may not exist on yours.

Suggested benchmark log

Keep a simple before-and-after record for a useful comparison.

  1. Record resolution, preset, frame target and active rendering features.
  2. Run the benchmark once as a reference.
  3. Change one option related to the problem you observe.
  4. Repeat the benchmark and inspect the memory information.
  5. Drive the same busy area to see whether the measured improvement feels useful.

Keep experiments comparable

Changing resolution, ray tracing and several quality options together makes the result hard to interpret. Keep the others fixed while testing one change. Treat an average frame rate as one observation, rather than evidence that stutter or input delay has been eliminated.

Sources & further reading

Sources checked October 3, 2026. Location reports are credited to their authors; this guide does not claim firsthand playtesting. Header artwork is a decorative illustration.

Playground Games — PC rendering and official specifications

Frequently asked questions

Does frame generation alone prove that a control response improved?

No. Compare the actual response you need alongside displayed frame rate. This page does not report a measured latency gain for an untested configuration.